We want to show the world why games matter.

About

Founded by a former Wall Street Journal culture reporter, Kill Screen is a videogame arts and culture company. We're interested in the intersection between games, play, and other seats of culture, from art to music to design.

To that end, we publish a website and a magazine as well as organize events such as our groundbreaking Arcade at the Museum of Modern Art, film festival with Rooftop Films, and programming for the New York Film Festival. We've teamed up with writers from GQ, Esquire, the New Yorker, Colbert Report and others, and the press has been great so far—Wired, Ars Technica, and NPR have praised us and the New Yorker called us "the McSweeney's of interactive media." TIME said our writing was so "polished that they might help convince doubters that games are worth taking seriously."

Founder
Jamin Warren
Editor
Clayton Purdom
Contributing Editors
Jess Joho
Chris Priestman
Designers
House of 207
Justin Kielbasa
Developer
Tom Clancy
Business Assistant
Jane Mai
Interns
Zach Budgor
Shoshana Kessock
Malachi Lakey
Madison Neufeld
Michael Pedersen
David Rudin

Vision
Statement


Press

Time Magazine
“So smart and polished that they might help convice doubters that games are worth taking seriously.”
PSFK
“Kill Screen is a novel and elegant twist on modern publishing.”
GQ
“Whip-smart...”
The New Yorker
“The McSweeney’s of interactive media.”
Wired
“...aims to answer larger questions like ‘What does it mean to play games?’ Heady stuff to be sure, but it looks like Kill Screen has collected the heads to deliver.”

Contact

Get in touch with us at info@killscreendaily.com

To send us press releases or games for review, email press@killscreendaily.com

For advertising, please email sales@killscreenmedia.com

For anything related to customer service, address changes for the magazine, missing orders, etc., shoot us a line at customerservice@killscreendaily.com

To write for us, visit http://klls.cr/1jOxwEW