Playing the game is fairly simple. Everyone assumes an identity, from mayor to developer to resident of the demolished development. There’s even an “academic urban theorist” and “skyscraper enthusiast.” Players are directed by a “decision engine” that generates building types. A “tabula rasa rake” wipes the board clean. The whole thing makes the process feel terrifyingly random. “It is ultimately not a fun game to play,” explains Trevisan.
Read the instruction booklet for the Game of Urban Renewal here.