For the past two years, Ryan Kuo has been our wonderful managing editor. Before that, he helped us put issue 1 to bed way back when. Now, he's headed to MIT to pursue a Master of Science in Art, Culture and Technology. We wish him well and he'll be posting a farewell note later.
But in the interim, we're looking for a new managing editor. Think you've got what it takes? The listing is below and you can apply here.
Kill Screen is looking for a dynamic, thoughtful, and entrepreneurial ME to guide the direction of its content --- digital, print and beyond. (Outer space, perhaps?)
So what are we looking for? You are an experienced editor with a future-forward approach. We don't want someone to take us where we've been; tell us where we should be going! You are a versatile writer and reporter who dances between the serious and the odd. You're a diligent copyeditor and proofreader who will tweak and prod with joy.
You'll be running our editorial ship. You'll be writing, editing, and playing daily. You're at home with creative culture of all kinds (not just games)—from art to music to architecture to technology—and know how to spot the connections between them.
While one need not be currently living in NYC to apply, this job is located in our Lower East Side office.
-Oversee production of daily web posts on the intersection of games, play, and arts and culture
-Manage, assign, and edit game reviews
-Coordinate with publicists and interns to get review copies to our staff
-Populate our weekly Playlist email of game selections
-Oversee budget for a monthly thematic ebook with approximately 10 features of varying lengths
-Generate ideas, assign and edit stories, and coordinate writer contracts
-Assign art and coordinate illustrator contracts
-Manage partner content at Pitchfork and Wall Street Journal
-Oversee social media presence on Twitter, Tumblr, and Facebook
-Minimum of 3 years of experience in writing and editing content for the web
-Accomplished journalist with thought-provoking and original clips
-Experience editing web journalism, working with young writers to bring out the best in their work.
-Ability to draw connections between games and other aspects of culture, such as architecture, art, design, film, literature and music
-Familiarity with the daily requirements of publishing for the web, and a savvy understanding of content strategy to both maximize audience and deliver high-quality editorial
-Candidates must exhibit excellent verbal and written communication skills, have dynamic interpersonal skills, and must possess the ability to interact across all levels of our organization
-The opportunity to define a new editorial space and identity
-An incredible work environment at an exciting NYC company where each role is defined by hard work, autonomy, and opportunity
-Videogame fun times (We run a production arm that's thrown events at MoMA, SXSW and elsewhere)
-An open, creative environment
Please submit a CV and three writing clips. Ideally, these are not all videogame-related and include:
-One piece of reported journalism (i.e., with quotes from sources)
-One piece of criticism
-One shorter blog-style post
-Links to your favorite two pieces of non-games writing
-Your favorite three website designs
-Any other information that reflects your personal sensibility
4:30 Wednesday, July 18 2012 By Jamin Warren