Before Cactus was propelled into the spotlight with Hotline Miami, he made a ton of small, irreverent games—sketches of games, really. They lacked polish. They were kind of tacky (Hotline Miami is no beauty queen). Their playability was suspect. And that’s what made them awesome.
Last week, Cactus posted some screenshots of the games that he had been working on, but have fell by the wayside, over the past three years. These lovely deranged illustrations from unfinished games tell stories in themselves. How was a game where you expand your mind with smart drugs, pump up on steroids, and alter your D.N.A. supposed to play? Sadly, we may never know.
You can see them all on Cactus’s site.