Childhood

Remembering the obscure PlayStation game that just wanted you to play
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Remembering the obscure PlayStation game that just wanted you to play

One way to think about videogames is to split them between “game” and “play.” Fighting games and competitive online multiplayer games (think BlazBlue: Calamity Trigger or League of Legends) exemplify “game,” with their focus on skill and accomplishment. Meanwhile, big, unstructured experiences such as those in Just Cause 2 and Terraria demonstrate “play,” by focusing on discovery and free-form player ...