The Archive

Can poetry handle Ian Bogost? Can gaming handle poetry? Tommy Rousse takes up the joystick and puts on his literature goggles to decipher A Slow Year, Bogost’s collection of game poems.


When boundaries were pushed at this year's Nordic Game Jam, it was in all senses: technological, creative, and personal. Thomas Rousse followed the two-day development of Awkward Tarzan Grinding Game and found its tangle of dongles and vines anything but.


The Supreme Court's ruling in Brown v. EMA, that videogames should receive the same First Amendment protection as other media, was well received by gamers and the games industry. But the details of the case point to less-encouraging historical precedents and implications for future considerations of new media. Thomas Rousse looks at why.