The Archive

Let it be known that game designers are not without heroic ambition. Tom Sennett designed the 2011 IndieCade award for Game Design winner, Deepak Fights Robots, and challenged Shigeru Miyamoto to a 24-hour game jam. Reid McCarter asks Sennett why he likes to work alone even though he's a "shitty programmer," and how working with MS Paint has worked in his favor.