Game designers around the world recently gathered to make Peter Molyneux's unconscious fever dreams—the Twitter account of @petermolydeux—a reality. What we learned was that good jokes are not the same as good ideas.
We talk with producer and musician Daniel Martin-McCormick, better known by his stage name Ital, about working with machines to make music, why he refuses to play games, and what he does or doesn't have in common with Skrillex.
We talk to Damian Abraham, the frontman of Canadian hardcore band Fucked Up, about playing with Angry Birds and Nerf bats with his son, teaching while entertaining, and where politics and play collide.
Between War Horse and Bronies, pop culture is currently obsessed with two things: horses and iPhones. Drew Millard dives into My Horse, an iPhone game about horses, and comes up for air—with a thesis of the new generation between his teeth.
If we have come to expect choice in games, has the modern player forgotten about shared experiences? Drew Millard endures the latest Final Fantasy epic, a game that reaches for a free narrative but makes a bit of a stretch.