Chris Romero

Punchdrunk and MIT's "Sleep No More" sets the stage for theatre and videogame experimentation.
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Punchdrunk and MIT's "Sleep No More" sets the stage for theatre and videogame experimentation.

Dave Itzkoff’s review of “Sleep No More,” a site-specific theatre installation in a Chelsea (NY) demonstrates what happens when the threshold between videogames, alternate-reality games, theatre and drama are blurred. Created by British theatre group Punchdrunk, and produced with the help of Emursive and MIT the installation combines technology, performance and alternate-branching storylines. As Itzkoff notes,  “Sleep No More ...