How videogame currencies could effect real-world economies
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Virtual reality lets horror fans scare themselves in all new ways
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The worldly anxieties of Sam Farmer’s Last Life
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Twitch is worth a billion dollars, and Pewdiepie is a force for good (no, seriously)
What the Twitch acquisition says about spectatorship, interaction and play.
The secret to understanding The Swapper
Hatoful Boyfriend isn’t quite as weird as it thinks
Oculus Connect: The awkward, glorious salad days of VR
The Luigi Death Stare and why memes take root
The return of Aphex Twin, and why it matters
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A Comprehensive History of Low-Poly Art, Pt. 3
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A comprehensive history of low-poly art, Pt. 1
The House and the Labyrinth
Virtual reality’s mad scientists are trying to make our bodies disappear
“Work is essential. The Rifle is Near”: Metroidvania and the Call of Pervasive Work
It’s time to reconsider Alpha Protocol
Tri is like a first-person Monument Valley, and it's out next week
Do not fear the solar-powered hourglass; walk into its glowing eye
The almost-real Lumino City will be almost-really available next month
Super Smash Bros. for 3DS is not a videogame—it’s a galaxy
This may be the best pixel art being made today
There’s a single attack in the new Smash Bros. that defines Nintendo’s thinking
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