Pirates get sunk, pajamas get smart, and digital Ellen Page premieres in NYC Ellen Page debuts a new game at Tribeca and the cruelest irony for a game developer simulation with baked-in piracy. Apr 30 News
The Kill Screen Review: Monaco will steal your time and your heart Andy Schatz's long-awaited Monaco is a deft tribute to the heist film, but builds a world all its own. Apr 29 Articles
A game to fight cancer, the cloying taste of Candy Land, and Feist goes holographic A new print edition of Kill Screen. A new installment of Kentucky Route Zero. And a new full page spread for it in the mag. May is full of awesome! Apr 29 News
How a Guggenheim fellow obsessed over Atari's Breakout -- and found the future instead David Sudnow's Pigrim in the Microworld is a chronicle of an addiction to Breakout! Here's why it's important today. Apr 26 Articles
Indies crash in, Iwata steps out, and Eve's secret sauce revealed Fanfest for an Iceland MMO and Sony shows off their new controll Apr 26 News
A survival horror game that puts you as a baby in a crib, Among the Sleep is only getting started. A Norwegian studio captures the fear of childhood with the eeriest of intentions. Also, trolls! Apr 25 Articles
Hi-Rise Pong, the Madden Curse turns 25, and "tetronimal ophthalmology" Who will be the first NFL player to be injured this season? Apr 24 News
Monaco's Andy Schatz takes us on the ultimate heist Pocketwatch Games founder goes deep on what makes a good heist movie. Drama ensues. Apr 23 Interviews
Is Sifteo the new Nintendo? A rogue upstart from San Francisco wants to change the way we play. Apr 22 Articles
Monaco is upon us, a Girl Scout badge for game design, and Minecraft's creator makes Time's 100 Apr 19 News
Luigi goes all over, a sequel to A Link to the Past, and Roberto Bolaño’s maze-like fiction Apr 17 News
Introducing DRONE, an ethically-bending card game for the guilty American Sonny Rae Tempest wants you to laugh at drone warfare. You'll feel terrible about it. You should. Apr 17 Articles
After LucasArts closing, what does the future of adventure games look like? Tim Schafer, Dan Connors, & Dave Gilbert weigh in. The best of the adventure genre, past, present and future, weigh in on lauded genre's potential. Apr 16 Articles
Wii U hits the road, a pasta-maker in Virtual Boy, and the New Yorker weighs guns on-screen Apr 16 News
The Sims evacuate Facebook, Chernobyl in S.T.A.L.K.E.R., and GTA's radio stations are on Spotify Apr 15 News
REVIEW: Why Lego City Undercover is actually GTA for adults An unexpected twist from TT Games as a open-world game marketed for children competes with the best of Rockstar's marquee franchise. Apr 15 Articles
Why the Cave makes us the worst of Real Housewives Why Ron Gilbert's The Cave captures greed, desire, and humanity better than any reality show. TLC, eat your heart out. Apr 12 Articles
So what makes a "queer" game anyway? Game designers at the QUILTBAG game jam have an answer. Apr 11 Articles
REVIEW: Luigi's Mansion: Dark Moon is a frightening exercise in fear and powerlessness. Who knew? Luigi's Mansion: Dark Moon is that rare game that offers its player a place where our inherent weakness is acknowledged as a strength. Apr 10 Articles
First-person prototypes, Luigi's fashion secrets revealed, and the end of Game Developer Apr 10 Articles
Pippin Barr parodies your favorite indie hit, Dragons are Doubled (Again), and Pill-Popping for points Don't Worry. We Got You. Apr 8 News